Rust Charts73,779 playing · live

On air · chart position #1,546

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 10m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 300
6/ 300
players now
2% full
4
7-day average
peak 26
#1,546
rank
top 7%
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

6on now · 48h peak 16
AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Tape log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:01 UTC18h ago – – – 0
Mon 26 Oct, 03:01 UTC1d ago – – – 0
Sun 25 Oct, 03:01 UTC2d ago – – – 0
Sat 24 Oct, 03:01 UTC3d ago – – – 0
Fri 23 Oct, 03:01 UTC4d ago – – – 0
Thu 22 Oct, 03:01 UTC5d ago – – – 0
Wed 21 Oct, 03:02 UTC6d ago – – – 0
Tue 20 Oct, 03:01 UTC7d ago – – – 1
Mon 19 Oct, 03:01 UTC8d ago – – – 1
Sun 18 Oct, 03:01 UTC9d ago – – – 0
On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 218 on average
312 / 500
274 / 300
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 54 on average
57 / 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 35 on average
50 / 200
US Hub 01
EU · groups of 1000+ · 13 on average
1 / 3300
UKN.GG - EU Training Grounds - Main 2
EU · groups of 500+ · 13 on average
22 / 250
From the figures on this page

Quick answers

Host and version

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online, and how reliable is it?

Right now [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is running. The uptime it reports puts its last restart about 17 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C located?

No region tag is published by [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, but its name points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 168.100.161.129:28189 is its address.

Which version of Rust does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

The build behind [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run smoothly?

Never under 120, and 120 server fps on average, is how the last 48 hours went. At its fullest it held 2,169 entities: buildings, deployables and the rest of the world. At most it took 2,612 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Right now 6 players are on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, out of 300 slots. Over the last week it averaged 4 players; the high point was 26. 15:00 UTC was the peak of the last 48 hours, with 13 players on average.

How does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C rank against other Rust servers?

The top 7% of ranked servers includes [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, at #1,546 on player hours for the last week.

Wipe days

What is the wipe schedule on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

None of the resets on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is a wipe. It keeps no wipe schedule, and a new world comes every few hours.

Rules and world

What are the rules and settings on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

You will not find a gather rate in the name [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. 8 players is the group limit, the default for the game. You play minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

A procedural map of size 6,000 with seed 1337, generated by the game, is what [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: THE WAR MAP.

Lists and filters

Which Rust Charts lists and filters include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The Rust Charts lists that carry [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C are: EU Rust servers, Modded Rust servers and Rust aim training servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C mean?

gmrust (Game mode): Standard survival rules apply; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^d (Combat training): A training server for aim and PvP, with loot provided; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Press F1 in Rust to open the console and type client.connect 168.100.161.129:28189. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://thewar.tip4serv.com.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp300
Max players It has 300 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Expect minigames here, including arenas, Bedwars and parkour.
^d
Combat training A training server for aim and PvP, with loot provided.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.