On air · chart position #658
Japan Tokyo - Chill PvE|JP
Online EA 162.222.17.4:30010 checked 10m ago
Players
Japan Tokyo - Chill PvE|JP
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 6% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 127, 5 hours in, with 25 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:46 UTC27d ago | 127+25 queue | – | running | 1 |
| Thu 1 Oct, 19:46 UTC FW27d ago | 127+25 queue | – | 0.5 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Japan Tokyo - Chill PvE|JP online, and how reliable is it?
Right now Japan Tokyo - Chill PvE|JP is running. The uptime it reports puts its last restart about 2 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Japan Tokyo - Chill PvE|JP located?
Japan Tokyo - Chill PvE|JP gives its location as Asia, using the EA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 162.222.17.4:30010.
Which version of Rust does Japan Tokyo - Chill PvE|JP run?
The build behind Japan Tokyo - Chill PvE|JP is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Japan Tokyo - Chill PvE|JP run smoothly?
The 48-hour average was 30 server fps; the lowest point was 25. At its fullest it held 576,937 entities: buildings, deployables and the rest of the world. Memory use peaked at 15,429 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Japan Tokyo - Chill PvE|JP?
On Japan Tokyo - Chill PvE|JP, 30 players are in and 100 slots are the ceiling. Over the last week it averaged 21 players; the high point was 64. 12:00 UTC was the peak of the last 48 hours, with 35 players on average.
How does Japan Tokyo - Chill PvE|JP rank against other Rust servers?
The last seven days of player hours put Japan Tokyo - Chill PvE|JP at #658, top 3% of ranked servers, and #33 in Asia.
Wipe schedule
What does wipe day look like on Japan Tokyo - Chill PvE|JP?
At their busiest, its recent wipes averaged 127 players. 25 waited in the queue as the latest wipe peaked, 5 hours after it began.
What is the wipe schedule on Japan Tokyo - Chill PvE|JP?
Japan Tokyo - Chill PvE|JP's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 4 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Japan Tokyo - Chill PvE|JP?
No gather rate appears in the name Japan Tokyo - Chill PvE|JP. The group limit is 16 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does Japan Tokyo - Chill PvE|JP run?
The map on Japan Tokyo - Chill PvE|JP is procedural, size 5,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Lists and filters
Who runs Japan Tokyo - Chill PvE|JP?
The japantokyo.jp hostname Japan Tokyo - Chill PvE|JP uses is also published by 3 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include Japan Tokyo - Chill PvE|JP?
These Rust Charts lists include Japan Tokyo - Chill PvE|JP: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
What do the server tags on Japan Tokyo - Chill PvE|JP mean?
The game's server browser sees these tags from Japan Tokyo - Chill PvE|JP: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; EA (East Asia): The server browser files this one under East Asia. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Japan Tokyo - Chill PvE|JP?
The console is behind F1 in Rust: enter client.connect 162.222.17.4:30010 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/AH7FXJ2Xet is where its website sits.