Rust Charts65,657 playing · live

On air · chart position #917

Japan Tokyo - Hard PvE|BPdrop|JP

Online EA 162.222.17.4:28045 checked 9m ago

vanillamoddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
2/ 100
players now
2% full
11
7-day average
peak 33
#917
rank
top 4% · #78 in EA
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Japan Tokyo - Hard PvE|BPdrop|JP

2on now · 48h peak 26
AveragePeak
01020304023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
89
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC25d ago 89+13 queue – running 0
Fri 2 Oct, 01:04 UTC25d ago 89+13 queue – 0.3 days 0
Thu 1 Oct, 18:49 UTC FW26d ago 89+13 queue – 0.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
17 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 36 on average
21 / 100
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 36 on average
17 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
18 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~
EA · groups of 16+ · 14 on average
2 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点
EA · groups of 8+ · 13 on average
11 / 100
From the figures on this page

Quick answers

Server details

Is Japan Tokyo - Hard PvE|BPdrop|JP online, and how reliable is it?

Right now Japan Tokyo - Hard PvE|BPdrop|JP is running. About 11 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Japan Tokyo - Hard PvE|BPdrop|JP located?

The EA tag is how Japan Tokyo - Hard PvE|BPdrop|JP lists its location: Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 162.222.17.4:28045.

Which version of Rust does Japan Tokyo - Hard PvE|BPdrop|JP run?

The build behind Japan Tokyo - Hard PvE|BPdrop|JP is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Japan Tokyo - Hard PvE|BPdrop|JP run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 279,665 entities: buildings, deployables and the rest of the world. Memory use peaked at 10,195 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Japan Tokyo - Hard PvE|BPdrop|JP?

On Japan Tokyo - Hard PvE|BPdrop|JP, 2 players are in and 100 slots are the ceiling. Seven-day figures: 11 players on average and 33 at the peak. Over the past 48 hours, 12:00 UTC drew the most, at 24 players on average.

How does Japan Tokyo - Hard PvE|BPdrop|JP rank against other Rust servers?

The last seven days of player hours put Japan Tokyo - Hard PvE|BPdrop|JP at #917, top 4% of ranked servers, and #78 in Asia.

Wipe days

What does wipe day look like on Japan Tokyo - Hard PvE|BPdrop|JP?

At their busiest, its recent wipes averaged 89 players. 5 hours into the latest wipe the crowd peaked, and the queue held 13 more.

What is the wipe schedule on Japan Tokyo - Hard PvE|BPdrop|JP?

No next wipe can be predicted for Japan Tokyo - Hard PvE|BPdrop|JP: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 13 hours.

Rules and world

What are the rules and settings on Japan Tokyo - Hard PvE|BPdrop|JP?

No gather rate appears in the name Japan Tokyo - Hard PvE|BPdrop|JP. 16 players is the maximum for a group. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does Japan Tokyo - Hard PvE|BPdrop|JP run?

A procedural map of size 5,500, generated by the game, is what Japan Tokyo - Hard PvE|BPdrop|JP runs. The name of the map is: Custom Map.

Tag guide

Who runs Japan Tokyo - Hard PvE|BPdrop|JP?

A shared operator is likely for Japan Tokyo - Hard PvE|BPdrop|JP and 3 other tracked servers, all publishing a japantokyo.jp hostname.

Which Rust Charts lists and filters include Japan Tokyo - Hard PvE|BPdrop|JP?

These Rust Charts lists include Japan Tokyo - Hard PvE|BPdrop|JP: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.

What do the server tags on Japan Tokyo - Hard PvE|BPdrop|JP mean?

gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): No team can exceed 16; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; EA (East Asia): East Asia is where the server browser lists it — that's the set of tags Japan Tokyo - Hard PvE|BPdrop|JP publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Japan Tokyo - Hard PvE|BPdrop|JP?

The console is behind F1 in Rust: enter client.connect 162.222.17.4:28045 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/AH7FXJ2Xet.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players The server holds 100 slots.
ts16
Group limit No team can exceed 16.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.