Rust Charts37,293 playing · live

On air · chart position #15,353

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 14m ago

official monthly wipes vanilla
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak –
#15,353
rank
top 69%
33d ago
last wipe
monthly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[EU] Facepunch Tech Test

0on now
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

8.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC20d ago 0 – running 0
Fri 25 Sep, 04:27 UTC33d ago 0 – 13 days 0
Wed 16 Sep, 11:59 UTC42d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC43d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
107 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
67 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
55 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
21 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 64 on average
38 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
8 / 100
From the figures on this page

Quick answers

Host and version

Is [EU] Facepunch Tech Test online, and how reliable is it?

You will find [EU] Facepunch Tech Test online at this moment. Going by the reported uptime, it restarted roughly 20 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [EU] Facepunch Tech Test located?

No region tag is published by [EU] Facepunch Tech Test, but its name points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 162.19.127.25:28015 is its address.

Which version of Rust does [EU] Facepunch Tech Test run?

Rust network protocol 2635 and build 169462 on Linux is what [EU] Facepunch Tech Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [EU] Facepunch Tech Test run smoothly?

The 48-hour average was 240 server fps; the lowest point was 240. At its fullest it held 120,000 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,438 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [EU] Facepunch Tech Test?

The live count for [EU] Facepunch Tech Test is 0 players. 0 players was the seven-day average.

How does [EU] Facepunch Tech Test rank against other Rust servers?

In the seven-day player hours table, [EU] Facepunch Tech Test is #15,353, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on [EU] Facepunch Tech Test?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 6 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [EU] Facepunch Tech Test?

The force wipe is the only wipe on [EU] Facepunch Tech Test, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 33 days 22 hours. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on [EU] Facepunch Tech Test?

No gather rate appears in the name [EU] Facepunch Tech Test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Rust's Official tab lists it in-game. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.

Which map does [EU] Facepunch Tech Test run?

The map on [EU] Facepunch Tech Test is procedural, size 4,500, seed 211649, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Who runs [EU] Facepunch Tech Test?

124 other servers we track share the playrust.com hostname with [EU] Facepunch Tech Test, which points to a common operator.

Which Rust Charts lists and filters include [EU] Facepunch Tech Test?

These Rust Charts lists include [EU] Facepunch Tech Test: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [EU] Facepunch Tech Test mean?

These are the tags [EU] Facepunch Tech Test makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs169462 (Build): The game build is 169462; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): The Facepunch tutorial runs here for new players. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [EU] Facepunch Tech Test?

Enter client.connect 162.19.127.25:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169462,ts8

On Rust Charts

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs169462
Build The game build is 169462.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.