Rust Charts38,014 playing · live

On air · chart position #10,597

Creative / Build

Online 157.211.25.180:28015 checked 11m ago

Launch Rust and join
48 hours · an hour a bar · full height is 1
1/ 1
players now
100% full
1
7-day average
peak 1
#10,597
rank
top 48%
1h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Creative / Build

1on now · 48h peak 1
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:13 UTC1h ago – – running 1
Mon 26 Oct, 01:57 UTC3d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
8 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
1 / 25
73 / 999
169 / 999
77 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
9 / 100
From the figures on this page

Quick answers

Server details

Is Creative / Build online, and how reliable is it?

Creative / Build is up as you read this. Of the past 6 full days it was running for 2 of 144 hours, or 1% of the time. The first record Rust Charts holds of it is 22 October 2026.

Where is Creative / Build located?

There's no region listed for Creative / Build. Rust Charts shows the location a server claims, not where the machine actually is. 157.211.25.180:28015 is its address.

Which version of Rust does Creative / Build run?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Creative / Build?

Creative / Build has 1 of its 1 slots filled right now. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 01:00 UTC drew the most, at 1 players on average.

How does Creative / Build rank against other Rust servers?

In the seven-day player hours table, Creative / Build is #10,597, inside the top 48% of all ranked servers.

Wipe schedule

What does wipe day look like on Creative / Build?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Creative / Build?

Too few wipes on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 1 hours.

Settings and map

What are the rules and settings on Creative / Build?

You will not find a gather rate in the name Creative / Build. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include Creative / Build?

These Rust Charts lists include Creative / Build: Rust build servers, Rust community servers, unmodded and Rust creative servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Creative / Build mean?

These are the tags Creative / Build makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Creative / Build?

Enter client.connect 157.211.25.180:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. The server is full at the moment, so a queue is likely.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.