Rust Charts52,970 playing · live

Off air · chart position #12,323

Creative / Build

Offline 151.203.110.176:28015 checked 3d ago

Launch Rust and join
1/ 1
players now
100% full
1
7-day average
peak 1
#12,323
rank
top 55%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Creative / Build

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep4 Oct25 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:18 UTC3d ago 1 – running 1
Mon 12 Oct, 18:25 UTC16d ago – – 13.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
11 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
110 / 999
35 / 999
91 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
From the figures on this page

Quick answers

Host and version

Is Creative / Build online, and how reliable is it?

You will not get on Creative / Build just now: it is offline, last seen 3 days 10 hours ago. 5 of 168 hours is what it managed over the past 7 full days, 3% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.

Where is Creative / Build located?

From Creative / Build, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 151.203.110.176:28015.

Which version of Rust does Creative / Build run?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Creative / Build?

Last seen 3 days 10 hours ago, Creative / Build is currently offline. Averaging 1 players across seven days, it reached 1 at most.

How does Creative / Build rank against other Rust servers?

Player hours over the past week put Creative / Build at #12,323, among the top 55% of ranked servers.

Wipes and resets

What does wipe day look like on Creative / Build?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Creative / Build?

Too few wipes on record for Creative / Build to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 3 days 11 hours.

Settings and map

What are the rules and settings on Creative / Build?

You will not find a gather rate in the name Creative / Build. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Creative / Build run?

The map on Creative / Build is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Creative / Build?

These Rust Charts lists include Creative / Build: Rust build servers, Rust community servers, unmodded and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Creative / Build mean?

gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags Creative / Build publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Creative / Build?

Press F1 in Rust to open the console and type client.connect 151.203.110.176:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.