Rust Charts44,561 playing · live

Off air · chart position #16,964

Creative / Build

Offline 151.177.8.19:28025 checked 31d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#16,964
rank
top 71%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Creative / Build

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
132 / 999
208 / 999
53 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
20 / 100
From the figures on this page

Quick answers

About the server

Is Creative / Build online, and how reliable is it?

You will not get on Creative / Build just now: it is offline, last seen 31 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 27 September 2026.

Where is Creative / Build located?

There's no region listed for Creative / Build. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 151.177.8.19:28025.

Which version of Rust does Creative / Build run?

The build behind Creative / Build is Rust network protocol 2633 and build 165217, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Creative / Build?

Creative / Build shows as offline now, with its last appearance 31 days 11 hours ago.

How does Creative / Build rank against other Rust servers?

Player hours over the past week put Creative / Build at #16,964, among the top 71% of ranked servers.

Wipe schedule

What is the wipe schedule on Creative / Build?

Too few wipes on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 31 days 11 hours.

How it is set up

What are the rules and settings on Creative / Build?

You will not find a gather rate in the name Creative / Build. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Creative / Build run?

The map on Creative / Build is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Creative / Build?

These Rust Charts lists include Creative / Build: Rust build servers, Rust community servers, unmodded and Rust creative servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

These are the tags Creative / Build makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Creative / Build?

Enter client.connect 151.177.8.19:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.