Rust Charts98,615 playing · live

On air · chart position #1,072

[SEA] Facepunch 3

Online 15.235.180.213:28015 checked 8m ago

official monthly wipes vanilla
Launch Rust and join
48 hours · an hour a bar · full height is 250
5/ 250
players now
2% full
8
7-day average
peak 22
#1,072
rank
top 5%
28d ago
last wipe
monthly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[SEA] Facepunch 3

5on now · 48h peak 16
AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

46
wipe-day peak
players, last three wipes

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 46 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 101 on average
50 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 26 on average
26 / 100
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 3 on average
1 / 50
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
1 / 200
RustGalaxy Nexus Singapore
EA · groups of 100+ · monthly · 2 on average
0 / 50
nomarust Long | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 1 on average
1 / 200
From the figures on this page

Quick answers

About the server

Is [SEA] Facepunch 3 online, and how reliable is it?

You will find [SEA] Facepunch 3 online at this moment. Going by the reported uptime, it restarted roughly 7 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [SEA] Facepunch 3 located?

No region tag is published by [SEA] Facepunch 3, but its name points to Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 15.235.180.213:28015 is its address.

Which version of Rust does [SEA] Facepunch 3 run?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 3 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [SEA] Facepunch 3 run smoothly?

The 48-hour average was 172 server fps; the lowest point was 137. Buildings, deployables and all the rest of the world came to as many as 143,359 entities. At most it took 5,838 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [SEA] Facepunch 3?

[SEA] Facepunch 3 has 5 of its 250 slots filled right now. Averaging 8 players across seven days, it reached 22 at most. 13:00 UTC was the peak of the last 48 hours, with 14 players on average.

How does [SEA] Facepunch 3 rank against other Rust servers?

In the seven-day player hours table, [SEA] Facepunch 3 is #1,072, inside the top 5% of all ranked servers.

Wipe days

What does wipe day look like on [SEA] Facepunch 3?

The busiest point of its recent wipes averaged 46 players. 45 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [SEA] Facepunch 3?

A single monthly wipe, the force wipe, is all [SEA] Facepunch 3 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 2 hours. The tags state a monthly wipe schedule.

Rules and world

What are the rules and settings on [SEA] Facepunch 3?

No gather rate appears in the name [SEA] Facepunch 3. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it in the Official tab in Rust. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does [SEA] Facepunch 3 run?

The map on [SEA] Facepunch 3 is procedural, size 4,500, seed 97751958, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Who runs [SEA] Facepunch 3?

124 other servers we track share the playrust.com hostname with [SEA] Facepunch 3, which points to a common operator.

Which Rust Charts lists and filters include [SEA] Facepunch 3?

The Rust Charts lists that carry [SEA] Facepunch 3 are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [SEA] Facepunch 3 mean?

The game's server browser sees these tags from [SEA] Facepunch 3: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [SEA] Facepunch 3?

Press F1 in Rust to open the console and type client.connect 15.235.180.213:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Charts

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival rules apply.
mp250
Max players The server holds 250 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.