Players
[SEA] Facepunch 3
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 46 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [SEA] Facepunch 3 online, and how reliable is it?
You will find [SEA] Facepunch 3 online at this moment. Going by the reported uptime, it restarted roughly 7 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is [SEA] Facepunch 3 located?
No region tag is published by [SEA] Facepunch 3, but its name points to Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 15.235.180.213:28015 is its address.
Which version of Rust does [SEA] Facepunch 3 run?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 3 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [SEA] Facepunch 3 run smoothly?
The 48-hour average was 172 server fps; the lowest point was 137. Buildings, deployables and all the rest of the world came to as many as 143,359 entities. At most it took 5,838 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [SEA] Facepunch 3?
[SEA] Facepunch 3 has 5 of its 250 slots filled right now. Averaging 8 players across seven days, it reached 22 at most. 13:00 UTC was the peak of the last 48 hours, with 14 players on average.
How does [SEA] Facepunch 3 rank against other Rust servers?
In the seven-day player hours table, [SEA] Facepunch 3 is #1,072, inside the top 5% of all ranked servers.
Wipe days
What does wipe day look like on [SEA] Facepunch 3?
The busiest point of its recent wipes averaged 46 players. 45 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [SEA] Facepunch 3?
A single monthly wipe, the force wipe, is all [SEA] Facepunch 3 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 2 hours. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on [SEA] Facepunch 3?
No gather rate appears in the name [SEA] Facepunch 3. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it in the Official tab in Rust. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does [SEA] Facepunch 3 run?
The map on [SEA] Facepunch 3 is procedural, size 4,500, seed 97751958, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Who runs [SEA] Facepunch 3?
124 other servers we track share the playrust.com hostname with [SEA] Facepunch 3, which points to a common operator.
Which Rust Charts lists and filters include [SEA] Facepunch 3?
The Rust Charts lists that carry [SEA] Facepunch 3 are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [SEA] Facepunch 3 mean?
The game's server browser sees these tags from [SEA] Facepunch 3: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [SEA] Facepunch 3?
Press F1 in Rust to open the console and type client.connect 15.235.180.213:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
