Players
[CAN] Facepunch Large 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [CAN] Facepunch Large 1 online, and how reliable is it?
[CAN] Facepunch Large 1 is up as you read this. About 1 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [CAN] Facepunch Large 1 located?
There's no region listed for [CAN] Facepunch Large 1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 148.113.198.15:28015.
Which version of Rust does [CAN] Facepunch Large 1 run?
The build behind [CAN] Facepunch Large 1 is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [CAN] Facepunch Large 1 run smoothly?
It averaged 250 server fps over the last 48 hours, with a floor of 208. Buildings, deployables and all the rest of the world came to as many as 180,701 entities. Its memory climbed as high as 7,014 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is [CAN] Facepunch Large 1?
Right now 12 players are on [CAN] Facepunch Large 1, out of 400 slots. Averaging 14 players across seven days, it reached 33 at most. 01:00 UTC was the peak of the last 48 hours, with 23 players on average.
How does [CAN] Facepunch Large 1 rank against other Rust servers?
Player hours over the past week put [CAN] Facepunch Large 1 at #782, among the top 4% of ranked servers.
Wipe schedule
What does wipe day look like on [CAN] Facepunch Large 1?
The busiest point of its recent wipes averaged 23 players. The crowd on the latest wipe hit its peak 47 hours in.
What is the wipe schedule on [CAN] Facepunch Large 1?
Once a month is the whole of it: [CAN] Facepunch Large 1 wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 20 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on [CAN] Facepunch Large 1?
You will not find a gather rate in the name [CAN] Facepunch Large 1. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. You will find it in the Official tab in Rust. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.
Which map does [CAN] Facepunch Large 1 run?
A procedural map of size 5,000 with seed 1205868088, generated by the game, is what [CAN] Facepunch Large 1 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Who runs [CAN] Facepunch Large 1?
The playrust.com hostname [CAN] Facepunch Large 1 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [CAN] Facepunch Large 1?
The Rust Charts lists that carry [CAN] Facepunch Large 1 are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [CAN] Facepunch Large 1 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival rules apply; mp400 (Max players): It has 400 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; sc2 (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags [CAN] Facepunch Large 1 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [CAN] Facepunch Large 1?
The console is behind F1 in Rust: enter client.connect 148.113.198.15:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
