On air · chart position #15,327
My ChipHead Server
Online 142.132.156.174:28038 checked 13m ago
Players
My ChipHead Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is My ChipHead Server online, and how reliable is it?
My ChipHead Server is up as you read this. The uptime it reports puts its last restart about 24 hours ago. 7 of 168 hours is what it managed over the past 7 full days, 4% of the time. Rust Charts has tracked it since 19 October 2026.
Where is My ChipHead Server located?
There's no region listed for My ChipHead Server. Rust Charts shows the location a server claims, not where the machine actually is. 142.132.156.174:28038 is its address.
Which version of Rust does My ChipHead Server run?
The build behind My ChipHead Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does My ChipHead Server run smoothly?
It averaged 219 server fps over the last 48 hours, with a floor of 192. At its fullest it held 46,706 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,860 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is My ChipHead Server?
On My ChipHead Server, 0 players are in and 40 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does My ChipHead Server rank against other Rust servers?
Player hours over the past week put My ChipHead Server at #15,327, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on My ChipHead Server?
The next wipe on My ChipHead Server is an estimate based on the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 10 days 3 hours. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on My ChipHead Server?
You will not find a gather rate in the name My ChipHead Server. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does My ChipHead Server run?
My ChipHead Server runs a procedural map of size 3,000 with seed 55836, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include My ChipHead Server?
These Rust Charts lists include My ChipHead Server: Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on My ChipHead Server mean?
These are the tags My ChipHead Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join My ChipHead Server?
Press F1 in Rust to open the console and type client.connect 142.132.156.174:28038. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://chiphead.tech for its website.