Players
[EU] Facepunch 16
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 299+234 queue | – | running | 103 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Facepunch 16 online, and how reliable is it?
Right now [EU] Facepunch 16 is running. About 9 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [EU] Facepunch 16 located?
The name of [EU] Facepunch 16 points to Europe, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 109.200.194.197:28015 is its address.
Which version of Rust does [EU] Facepunch 16 run?
Rust network protocol 2635 and build 168909 on Windows is the version [EU] Facepunch 16 runs. Joining needs the same protocol on your game; Steam handles the update.
Does [EU] Facepunch 16 run smoothly?
Never under 99, and 121 server fps on average, is how the last 48 hours went. At its fullest it held 135,093 entities: buildings, deployables and the rest of the world. At most it took 5,704 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [EU] Facepunch 16?
Right now 9 players are on [EU] Facepunch 16, out of 300 slots. Seven-day figures: 8 players on average and 22 at the peak. 16:00 UTC was the peak of the last 48 hours, with 20 players on average.
How does [EU] Facepunch 16 rank against other Rust servers?
Player hours over the past week put [EU] Facepunch 16 at #1,086, among the top 5% of ranked servers.
Wipes and resets
What does wipe day look like on [EU] Facepunch 16?
The busiest point of its recent wipes averaged 299 players. 234 waited in the queue as the latest wipe peaked, 47 hours after it began.
What is the wipe schedule on [EU] Facepunch 16?
The force wipe is the only wipe on [EU] Facepunch 16, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 21 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on [EU] Facepunch 16?
You will not find a gather rate in the name [EU] Facepunch 16. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The Official tab in Rust includes it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does [EU] Facepunch 16 run?
A procedural map of size 4,500 with seed 253948282, generated by the game, is what [EU] Facepunch 16 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Who runs [EU] Facepunch 16?
The playrust.com hostname [EU] Facepunch 16 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU] Facepunch 16?
The Rust Charts lists that carry [EU] Facepunch 16 are: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 16 mean?
These are the tags [EU] Facepunch 16 makes public, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc3 (Custom tag): The owner or a plugin added this tag. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU] Facepunch 16?
Enter client.connect 109.200.194.197:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
