Players
[EU] Facepunch 15
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW28d ago | 298+210 queue | – | running | 32 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Facepunch 15 online, and how reliable is it?
Right now [EU] Facepunch 15 is running. Going by the reported uptime, it restarted roughly 14 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU] Facepunch 15 located?
Without a region tag, [EU] Facepunch 15 still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. 109.200.194.196:28015 is its address.
Which version of Rust does [EU] Facepunch 15 run?
Rust network protocol 2635 and build 168909 on Windows is the version [EU] Facepunch 15 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU] Facepunch 15 run smoothly?
Never under 86, and 123 server fps on average, is how the last 48 hours went. At its fullest it held 146,541 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,915 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is [EU] Facepunch 15?
[EU] Facepunch 15 has 12 of its 300 slots filled right now. Averaging 10 players across seven days, it reached 30 at most. 19:00 UTC was the peak of the last 48 hours, with 21 players on average.
How does [EU] Facepunch 15 rank against other Rust servers?
The top 4% of ranked servers includes [EU] Facepunch 15, at #941 on player hours for the last week.
Wipe days
What does wipe day look like on [EU] Facepunch 15?
The busiest point of its recent wipes averaged 298 players. 210 waited in the queue as the latest wipe peaked, 43 hours after it began.
What is the wipe schedule on [EU] Facepunch 15?
Once a month is the whole of it: [EU] Facepunch 15 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 28 days 3 hours. Its tags carry a wipe schedule of once a month.
Settings and map
What are the rules and settings on [EU] Facepunch 15?
No gather rate appears in the name [EU] Facepunch 15. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The Official tab in Rust includes it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch 15 run?
The map on [EU] Facepunch 15 is procedural, size 4,500, seed 378430328, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Who runs [EU] Facepunch 15?
The playrust.com hostname [EU] Facepunch 15 uses is also published by 124 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include [EU] Facepunch 15?
These Rust Charts lists include [EU] Facepunch 15: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 15 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; sc3 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags [EU] Facepunch 15 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [EU] Facepunch 15?
Enter client.connect 109.200.194.196:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
