Off air · chart position #15,419
BedWarsShortsValidation
Offline 99.60.20.209:28015 checked 1d ago
Players
BedWarsShortsValidation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is BedWarsShortsValidation online, and how reliable is it?
Right now BedWarsShortsValidation is not running; the last sighting was 46 hours ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.
Where is BedWarsShortsValidation located?
No region is published by BedWarsShortsValidation. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 99.60.20.209:28015 is its address.
Which version of Rust does BedWarsShortsValidation run?
Rust network protocol 2635 and build 168909 on Windows is the version BedWarsShortsValidation runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is BedWarsShortsValidation?
BedWarsShortsValidation is offline at the moment; the last sighting was 46 hours ago. 0 players was the seven-day average.
How does BedWarsShortsValidation rank against other Rust servers?
The top 69% of ranked servers includes BedWarsShortsValidation, at #15,419 on player hours for the last week.
Wipe schedule
What is the wipe schedule on BedWarsShortsValidation?
BedWarsShortsValidation's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on BedWarsShortsValidation?
You will not find a gather rate in the name BedWarsShortsValidation. 100 players is the maximum for a group. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is not active.
Tags explained
Which Rust Charts lists and filters include BedWarsShortsValidation?
These Rust Charts lists include BedWarsShortsValidation: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on BedWarsShortsValidation mean?
gmrust (Game mode): Survival, in the standard Rust form; mp12 (Max players): The server holds 12 slots; ts100 (Group limit): No team can exceed 100; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here — that's the set of tags BedWarsShortsValidation publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join BedWarsShortsValidation?
Enter client.connect 99.60.20.209:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.