On air · chart position #135
ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 11m ago
Players
ShockRust | Blue | NoLimit
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352 | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ShockRust | Blue | NoLimit online, and how reliable is it?
You will find ShockRust | Blue | NoLimit online at this moment. About 16 hours ago is when it last restarted, to go by the uptime it reports. Of the past 4 full days it was running for 96 of 96 hours, or 100% of the time. The first record Rust Charts holds of it is 22 October 2026.
Where is ShockRust | Blue | NoLimit located?
There's no region listed for ShockRust | Blue | NoLimit. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 194.93.2.154:35100.
Which version of Rust does ShockRust | Blue | NoLimit run?
Rust network protocol 2556 and build 104046 on Linux is the version ShockRust | Blue | NoLimit runs. Steam updates your game for you; all you need is the same protocol to join.
Does ShockRust | Blue | NoLimit run smoothly?
It averaged 189 server fps over the last 48 hours, with a floor of 110. At its fullest it held 314,116 entities: buildings, deployables and the rest of the world. At most it took 7,265 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is ShockRust | Blue | NoLimit?
Right now 216 players are on ShockRust | Blue | NoLimit, out of 500 slots. Seven-day figures: 162 players on average and 352 at the peak. 13:00 UTC was the peak of the last 48 hours, with 265 players on average.
How does ShockRust | Blue | NoLimit rank against other Rust servers?
The top 0.6% of ranked servers includes ShockRust | Blue | NoLimit, at #135 on player hours for the last week.
Wipes and resets
What does wipe day look like on ShockRust | Blue | NoLimit?
At their busiest, its recent wipes averaged 352 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 4 days 5 hours.
Settings and map
What are the rules and settings on ShockRust | Blue | NoLimit?
You will not find a gather rate in the name ShockRust | Blue | NoLimit. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does ShockRust | Blue | NoLimit run?
The map on ShockRust | Blue | NoLimit is procedural, size 4,250, seed 1636364137, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include ShockRust | Blue | NoLimit?
The Rust Charts lists that carry ShockRust | Blue | NoLimit are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 200; Average players: 100+ on average.
What do the server tags on ShockRust | Blue | NoLimit mean?
These are the tags ShockRust | Blue | NoLimit makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It has 500 slots; v2556 (Protocol): Protocol 2556: join only if your game matches that version; cs104046 (Build): The game build is 104046; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ShockRust | Blue | NoLimit?
Enter client.connect 194.93.2.154:35100 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.