Rust Charts51,557 playing · live

Off air · chart position #5,881

Czar's Test Site

Offline 98.192.201.112:28015 checked 20h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 1
#5,881
rank
top 26%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Czar's Test Site

1on now · 48h peak 1
AveragePeak
00.250.50.75100:0002:0004:0005:0001:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510000:0002:0004:0005:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct10 Oct16 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:01 UTC3d ago 1 – running 1
Fri 23 Oct, 04:06 UTC5d ago 1 – 1.8 days 1
Mon 5 Oct, 01:46 UTC23d ago 1 held half 18.1 days 0
Sat 26 Sep, 04:04 UTC32d ago 0 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

Host and version

Is Czar's Test Site online, and how reliable is it?

Right now Czar's Test Site is not running; the last sighting was 20 hours ago. About 3 hours ago is when it last restarted, to go by the uptime it reports. 27 of 168 hours is what it managed over the past 7 full days, 16% of the time. Its earliest entry with Rust Charts dates from 17 September 2026.

Where is Czar's Test Site located?

No region is published by Czar's Test Site. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 98.192.201.112:28015 is its address.

Which version of Rust does Czar's Test Site run?

Rust network protocol 2635 and build 168909 on Windows is the version Czar's Test Site runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Czar's Test Site run smoothly?

Never under 53, and 69 server fps on average, is how the last 48 hours went. At its fullest it held 99,773 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,610 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Czar's Test Site?

Czar's Test Site shows as offline now, with its last appearance 20 hours ago. Over the last week it averaged 1 players; the high point was 1. 01:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does Czar's Test Site rank against other Rust servers?

Player hours over the past week put Czar's Test Site at #5,881, among the top 26% of ranked servers.

Wipes and resets

What does wipe day look like on Czar's Test Site?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Czar's Test Site?

The wipes on Czar's Test Site come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 3 days 23 hours.

Settings and map

What are the rules and settings on Czar's Test Site?

The name Czar's Test Site carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Czar's Test Site run?

The map on Czar's Test Site is procedural, size 4,250, seed 1785020316, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include Czar's Test Site?

These Rust Charts lists include Czar's Test Site: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Czar's Test Site mean?

These are the tags Czar's Test Site makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Czar's Test Site?

Press F1 in Rust to open the console and type client.connect 98.192.201.112:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.