Off air · chart position #3,330
Hello Darkness PVE
Offline 97.247.19.87:28015 checked 1d ago
Players
Hello Darkness PVE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Hello Darkness PVE online, and how reliable is it?
You will not get on Hello Darkness PVE just now: it is offline, last seen 24 hours ago. Going by the reported uptime, it restarted roughly 31 hours ago. 148 of 168 hours is what it managed over the past 7 full days, 88% of the time. Rust Charts has tracked it since 20 October 2026.
Where is Hello Darkness PVE located?
There's no region listed for Hello Darkness PVE. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 97.247.19.87:28015.
Which version of Rust does Hello Darkness PVE run?
The build behind Hello Darkness PVE is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does Hello Darkness PVE run smoothly?
The 48-hour average was 58 server fps; the lowest point was 38. Buildings, deployables and all the rest of the world came to as many as 121,574 entities. At most it took 3,988 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Hello Darkness PVE?
Hello Darkness PVE is offline at the moment; the last sighting was 24 hours ago. Seven-day figures: 1 players on average and 5 at the peak. 16:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does Hello Darkness PVE rank against other Rust servers?
The top 15% of ranked servers includes Hello Darkness PVE, at #3,330 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Hello Darkness PVE?
Too few wipes on record for Hello Darkness PVE to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 8 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Hello Darkness PVE?
No gather rate appears in the name Hello Darkness PVE. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Hello Darkness PVE run?
Hello Darkness PVE runs a procedural map of size 4,500 with seed 1470027, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Hello Darkness PVE?
These Rust Charts lists include Hello Darkness PVE: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Hello Darkness PVE mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Hello Darkness PVE publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Hello Darkness PVE?
Press F1 in Rust to open the console and type client.connect 97.247.19.87:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.