Off air · chart position #15,425
Test
Offline 97.126.69.132:28015 checked 7d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:13 UTC7d ago | 1 | – | running | 0 |
| Sat 3 Oct, 03:06 UTC25d ago | 1 | held half | 17.9 days | 0 |
| Tue 29 Sep, 01:35 UTC29d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 7 days 18 hours ago. Of the past 7 full days it was running for 4 of 168 hours, or 2% of the time. Its earliest entry with Rust Charts dates from 29 September 2026.
Where is Test located?
No region is published by Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 97.126.69.132:28015 is its address.
Which version of Rust does Test run?
Rust network protocol 2634 and build 167781 on Windows is the version Test runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Test?
Test is offline at the moment; the last sighting was 7 days 18 hours ago. Its average over the past week comes to 0 players.
How does Test rank against other Rust servers?
The top 69% of ranked servers includes Test, at #15,425 on player hours for the last week.
Wipe schedule
What does wipe day look like on Test?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Test?
The wipes on Test come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 7 days 21 hours.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
The map on Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Test?
Enter client.connect 97.126.69.132:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.