Off air · chart position #15,454
GGN - Development
Offline 96.244.18.82:28015 checked 39d ago
Players
GGN - Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is GGN - Development online, and how reliable is it?
Right now GGN - Development is not running; the last sighting was 39 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 19 September 2026.
Where is GGN - Development located?
There's no region listed for GGN - Development. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 96.244.18.82:28015.
Which version of Rust does GGN - Development run?
Rust network protocol 2633 and build 164530 on Windows is the version GGN - Development runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is GGN - Development?
Last seen 39 days 22 hours ago, GGN - Development is currently offline.
How does GGN - Development rank against other Rust servers?
Player hours over the past week put GGN - Development at #15,454, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on GGN - Development?
Too few wipes on record for GGN - Development to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 39 days 23 hours.
Rules and world
What are the rules and settings on GGN - Development?
No gather rate appears in the name GGN - Development. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include GGN - Development?
These Rust Charts lists include GGN - Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GGN - Development mean?
The game's server browser sees these tags from GGN - Development: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join GGN - Development?
Press F1 in Rust to open the console and type client.connect 96.244.18.82:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.