Off air · chart position #13,861
nameserver
Offline 95.68.224.202:28015 checked 23d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and how reliable is it?
Right now nameserver is not running; the last sighting was 23 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 4 October 2026.
Where is nameserver located?
There's no region listed for nameserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 95.68.224.202:28015 is its address.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166586 on Windows is the version nameserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is nameserver?
nameserver is offline at the moment; the last sighting was 23 days 23 hours ago.
How does nameserver rank against other Rust servers?
Player hours over the past week put nameserver at #13,861, among the top 61% of ranked servers.
Wipes and resets
What is the wipe schedule on nameserver?
The record of nameserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 22 hours.
How it is set up
What are the rules and settings on nameserver?
The name nameserver carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.
Which map does nameserver run?
A procedural map, generated by the game, is what nameserver runs.
Tags explained
Which Rust Charts lists and filters include nameserver?
The Rust Charts lists that carry nameserver are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser sees these tags from nameserver: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join nameserver?
The console is behind F1 in Rust: enter client.connect 95.68.224.202:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.