Off air · chart position #13,861
Server name on in-game server list
Offline 95.37.178.30:28015 checked 24d ago
Players
Server name on in-game server list
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:27 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Server name on in-game server list online, and how reliable is it?
Right now Server name on in-game server list is not running; the last sighting was 24 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is Server name on in-game server list located?
No region is published by Server name on in-game server list. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 95.37.178.30:28015 is its address.
Which version of Rust does Server name on in-game server list run?
The build behind Server name on in-game server list is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Server name on in-game server list?
Last seen 24 days 18 hours ago, Server name on in-game server list is currently offline.
How does Server name on in-game server list rank against other Rust servers?
Player hours over the past week put Server name on in-game server list at #13,861, among the top 61% of ranked servers.
Wipe schedule
What does wipe day look like on Server name on in-game server list?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Server name on in-game server list?
The record of Server name on in-game server list's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Server name on in-game server list?
No gather rate appears in the name Server name on in-game server list. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Server name on in-game server list run?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Tags explained
Which Rust Charts lists and filters include Server name on in-game server list?
The Rust Charts lists that carry Server name on in-game server list are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server name on in-game server list mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Server name on in-game server list publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Server name on in-game server list?
Enter client.connect 95.37.178.30:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.