Off air · chart position #14,064
TEST
Offline 95.27.50.34:28015 checked 5d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 5 days 13 hours ago. Of the past 5 full days it was running for 0 of 120 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is TEST located?
From TEST, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 95.27.50.34:28015.
Which version of Rust does TEST run?
The build behind TEST is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TEST?
TEST shows as offline now, with its last appearance 5 days 13 hours ago. Seven-day figures: 0 players on average and 1 at the peak.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #14,064, inside the top 63% of all ranked servers.
Wipe days
What is the wipe schedule on TEST?
Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 15 hours.
Settings and map
What are the rules and settings on TEST?
No gather rate appears in the name TEST. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TEST?
Press F1 in Rust to open the console and type client.connect 95.27.50.34:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.