Off air · chart position #13,269
Testing server
Offline 95.26.147.40:28015 checked 40d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Testing server online, and how reliable is it?
Right now Testing server is not running; the last sighting was 40 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 19 September 2026.
Where is Testing server located?
From Testing server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.26.147.40:28015.
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 164530 on Windows is the version Testing server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Testing server?
Last seen 40 days 11 hours ago, Testing server is currently offline.
How does Testing server rank against other Rust servers?
In the seven-day player hours table, Testing server is #13,269, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Testing server?
Too few wipes on record for Testing server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 41 days 12 hours.
Rules and world
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Testing server run?
The map on Testing server is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Testing server?
The Rust Charts lists that carry Testing server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Testing server?
The console is behind F1 in Rust: enter client.connect 95.26.147.40:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.