Off air · chart position #13,330
Testing server
Offline 95.26.146.212:28015 checked 40d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing server online, and how reliable is it?
You will not get on Testing server just now: it is offline, last seen 40 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 19 September 2026.
Where is Testing server located?
No region is published by Testing server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 95.26.146.212:28015.
Which version of Rust does Testing server run?
The build behind Testing server is Rust network protocol 2633 and build 164530, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Testing server?
Testing server shows as offline now, with its last appearance 40 days 4 hours ago.
How does Testing server rank against other Rust servers?
The top – of ranked servers includes Testing server, at #13,330 on player hours for the last week.
Wipe days
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 40 days 21 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Testing server run?
Generated by the game, the map on Testing server is procedural.
Tag guide
Which Rust Charts lists and filters include Testing server?
These Rust Charts lists include Testing server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Testing server?
The console is behind F1 in Rust: enter client.connect 95.26.146.212:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.