Off air · chart position #13,835
Testing server
Offline 95.26.145.58:28015 checked 32d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing server online, and how reliable is it?
Testing server is down at the moment, having last been seen 32 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.
Where is Testing server located?
No region is published by Testing server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.26.145.58:28015.
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 165217 on Windows is what Testing server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Testing server?
Testing server is offline at the moment; the last sighting was 32 days 17 hours ago.
How does Testing server rank against other Rust servers?
The top 61% of ranked servers includes Testing server, at #13,835 on player hours for the last week.
Wipe days
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 34 days 10 hours.
How it is set up
What are the rules and settings on Testing server?
The name Testing server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include Testing server?
The Rust Charts lists that carry Testing server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Testing server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Testing server?
Press F1 in Rust to open the console and type client.connect 95.26.145.58:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.