Rust Charts44,156 playing · live

Off air · chart position #13,258

Testing server

Offline 95.26.144.122:28015 checked 43d ago

teams off moddedoxidehardcore
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,258
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Testing server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
3 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
4 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
0 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 150 on average
104 / 500
From the figures on this page

Quick answers

About the server

Is Testing server online, and how reliable is it?

Testing server is down at the moment, having last been seen 43 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 15 September 2026.

Where is Testing server located?

From Testing server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 95.26.144.122:28015 is its address.

Which version of Rust does Testing server run?

Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Testing server?

Testing server is offline at the moment; the last sighting was 43 days 15 hours ago.

How does Testing server rank against other Rust servers?

Player hours over the past week put Testing server at #13,258, among the top – of ranked servers.

Wipe schedule

What is the wipe schedule on Testing server?

The record of Testing server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 44 days 16 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Testing server?

The name Testing server carries no gather rate. The group limit is not published. You play hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Testing server run?

Generated by the game, the map on Testing server is procedural.

Tag guide

Which Rust Charts lists and filters include Testing server?

These Rust Charts lists include Testing server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

The game's server browser sees these tags from Testing server: gmhardcore (Game mode): This mode is hardcore, the tougher option; mp1 (Max players): 1 slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Testing server?

The console is behind F1 in Rust: enter client.connect 95.26.144.122:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode This mode is hardcore, the tougher option.
mp1
Max players 1 slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.