Off air · chart position #15,304
Testing server
Offline 95.26.143.2:28015 checked 27d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 23:18 UTC28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 17:11 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing server online, and how reliable is it?
Right now Testing server is not running; the last sighting was 27 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is Testing server located?
No region is published by Testing server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.26.143.2:28015.
Which version of Rust does Testing server run?
The build behind Testing server is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Testing server?
Testing server is offline at the moment; the last sighting was 27 days 21 hours ago.
How does Testing server rank against other Rust servers?
Player hours over the past week put Testing server at #15,304, among the top 64% of ranked servers.
Wipe schedule
What does wipe day look like on Testing server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 21 hours.
How it is set up
What are the rules and settings on Testing server?
You will not find a gather rate in the name Testing server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include Testing server?
These Rust Charts lists include Testing server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Testing server?
Enter client.connect 95.26.143.2:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.