Off air
Testing server
Offline 95.26.143.185:28015 checked 45d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing server online, and how reliable is it?
Testing server is down at the moment, having last been seen 45 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Testing server located?
No region is published by Testing server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.26.143.185:28015.
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 on Windows is the version Testing server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Testing server?
Testing server is offline at the moment; the last sighting was 45 days 18 hours ago.
Wipe days
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 49 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Testing server?
You will not find a gather rate in the name Testing server. No group limit is published. You play hardcore, Facepunch's most difficult mode. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include Testing server?
These Rust Charts lists include Testing server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Testing server mean?
The game's server browser sees these tags from Testing server: gmhardcore (Game mode): This mode is hardcore, the tougher option; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): Team play is off; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Testing server?
The console is behind F1 in Rust: enter client.connect 95.26.143.185:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.