Off air · chart position #13,697
Testing server
Offline 95.26.141.92:28015 checked 20d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing server online, and how reliable is it?
You will not get on Testing server just now: it is offline, last seen 20 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 7 October 2026.
Where is Testing server located?
No region is published by Testing server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 95.26.141.92:28015.
Which version of Rust does Testing server run?
Rust network protocol 2634 and build 167058 on Windows is what Testing server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Testing server?
Testing server shows as offline now, with its last appearance 20 days 5 hours ago.
How does Testing server rank against other Rust servers?
Player hours over the past week put Testing server at #13,697, among the top 62% of ranked servers.
Wipe schedule
What is the wipe schedule on Testing server?
Too few wipes on record for Testing server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 20 days 5 hours.
Rules and world
What are the rules and settings on Testing server?
You will not find a gather rate in the name Testing server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Testing server?
These Rust Charts lists include Testing server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Testing server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Testing server?
Press F1 in Rust to open the console and type client.connect 95.26.141.92:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.