Off air · chart position #15,459
Testing server
Offline 95.26.139.217:28015 checked 35d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing server online, and how reliable is it?
Testing server is down at the moment, having last been seen 35 days 2 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 23 September 2026.
Where is Testing server located?
There's no region listed for Testing server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.26.139.217:28015.
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 165217 on Windows is what Testing server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testing server?
Testing server is offline at the moment; the last sighting was 35 days 2 hours ago.
How does Testing server rank against other Rust servers?
In the seven-day player hours table, Testing server is #15,459, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 35 days 3 hours.
Settings and map
What are the rules and settings on Testing server?
The name Testing server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include Testing server?
These Rust Charts lists include Testing server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Testing server?
Enter client.connect 95.26.139.217:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.