Off air · chart position #13,341
Testing server
Offline 95.26.139.157:28015 checked 42d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing server online, and how reliable is it?
Testing server is down at the moment, having last been seen 42 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is Testing server located?
There's no region listed for Testing server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 95.26.139.157:28015.
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 on Windows is the version Testing server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Testing server?
Testing server shows as offline now, with its last appearance 42 days ago.
How does Testing server rank against other Rust servers?
The top – of ranked servers includes Testing server, at #13,341 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 44 days 4 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Testing server?
No gather rate appears in the name Testing server. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Testing server run?
The map on Testing server is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Testing server?
These Rust Charts lists include Testing server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Testing server mean?
These are the tags Testing server makes public, and the server browser reads them: gmhardcore (Game mode): This mode is hardcore, the tougher option; mp1 (Max players): 1 slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Testing server?
Enter client.connect 95.26.139.157:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.