Rust Charts46,616 playing · live

Off air · chart position #13,288

Testing server

Offline 95.26.137.200:28015 checked 43d ago

teams off moddedoxidehardcore
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,288
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Testing server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
3 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
4 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 150 on average
106 / 500
From the figures on this page

Quick answers

About the server

Is Testing server online, and how reliable is it?

You will not get on Testing server just now: it is offline, last seen 43 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.

Where is Testing server located?

From Testing server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 95.26.137.200:28015.

Which version of Rust does Testing server run?

The build behind Testing server is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Testing server?

Testing server is offline at the moment; the last sighting was 43 days 19 hours ago.

How does Testing server rank against other Rust servers?

In the seven-day player hours table, Testing server is #13,288, inside the top – of all ranked servers.

Wipe days

What is the wipe schedule on Testing server?

Testing server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 44 days 17 hours.

Settings and map

What are the rules and settings on Testing server?

You will not find a gather rate in the name Testing server. No group limit is published. You play hardcore, Facepunch's most difficult mode. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Testing server run?

Generated by the game, the map on Testing server is procedural.

Lists and filters

Which Rust Charts lists and filters include Testing server?

These Rust Charts lists include Testing server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

These are the tags Testing server makes public, and the server browser reads them: gmhardcore (Game mode): The hardcore ruleset applies, which is harsher; mp1 (Max players): 1 slots are available; ts0 (Group limit): Team play is off; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Testing server?

Enter client.connect 95.26.137.200:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The hardcore ruleset applies, which is harsher.
mp1
Max players 1 slots are available.
ts0
Group limit Team play is off.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.