Off air · chart position #13,590
Testing server
Offline 95.26.137.166:28015 checked 17d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Testing server online, and how reliable is it?
You will not get on Testing server just now: it is offline, last seen 17 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 11 October 2026.
Where is Testing server located?
There's no region listed for Testing server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 95.26.137.166:28015.
Which version of Rust does Testing server run?
Rust network protocol 2634 and build 167398 on Windows is what Testing server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Testing server?
Testing server shows as offline now, with its last appearance 17 days 7 hours ago.
How does Testing server rank against other Rust servers?
Player hours over the past week put Testing server at #13,590, among the top 62% of ranked servers.
Wipes and resets
What is the wipe schedule on Testing server?
Too few wipes on record for Testing server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 18 days 11 hours.
How it is set up
What are the rules and settings on Testing server?
The name Testing server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Testing server?
The Rust Charts lists that carry Testing server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Testing server?
Enter client.connect 95.26.137.166:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.