Off air · chart position #10,916
Testing server
Offline 95.26.137.12:28015 checked 3d ago
Players
Testing server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing server online, and how reliable is it?
Testing server is down at the moment, having last been seen 3 days 8 hours ago. It stayed up 1% of the last 3 full days, 1 of 72 hours. Rust Charts has tracked it since 25 October 2026.
Where is Testing server located?
There's no region listed for Testing server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 95.26.137.12:28015.
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Testing server?
Last seen 3 days 8 hours ago, Testing server is currently offline. Over the last week it averaged 1 players; the high point was 1.
How does Testing server rank against other Rust servers?
Player hours over the past week put Testing server at #10,916, among the top 49% of ranked servers.
Wipes and resets
What is the wipe schedule on Testing server?
Too few wipes on record for Testing server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 3 days 13 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Testing server?
You will not find a gather rate in the name Testing server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include Testing server?
The Rust Charts lists that carry Testing server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Testing server mean?
The game's server browser sees these tags from Testing server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Testing server?
Enter client.connect 95.26.137.12:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.