Off air · chart position #8,854
local
Offline 95.25.159.216:28015 checked 5d ago
Players
local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is local online, and how reliable is it?
Right now local is not running; the last sighting was 5 days 4 hours ago. 10 of 168 hours is what it managed over the past 7 full days, 6% of the time. Rust Charts has tracked it since 2 October 2026.
Where is local located?
No region is published by local. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.25.159.216:28015.
Which version of Rust does local run?
The build behind local is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is local?
local shows as offline now, with its last appearance 5 days 4 hours ago. Over the last week it averaged 1 players; the high point was 1.
How does local rank against other Rust servers?
The top 40% of ranked servers includes local, at #8,854 on player hours for the last week.
Wipes and resets
What is the wipe schedule on local?
Too few wipes on record for local to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 5 hours.
Rules and world
What are the rules and settings on local?
No gather rate appears in the name local. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does local run?
The map on local is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include local?
These Rust Charts lists include local: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on local mean?
The game's server browser sees these tags from local: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join local?
Press F1 in Rust to open the console and type client.connect 95.25.159.216:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.