Off air · chart position #13,716
Local
Offline 95.24.131.18:28015 checked 1d ago
Players
Local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local online, and how reliable is it?
Local is down at the moment, having last been seen 46 hours ago. 142 of 168 hours is what it managed over the past 7 full days, 85% of the time. Rust Charts has tracked it since 15 October 2026.
Where is Local located?
There's no region listed for Local. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 95.24.131.18:28015 is its address.
Which version of Rust does Local run?
Rust network protocol 2574 and build 111282 on Linux is what Local runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Local?
Last seen 46 hours ago, Local is currently offline. Seven-day figures: 0 players on average and 1 at the peak.
How does Local rank against other Rust servers?
The top 62% of ranked servers includes Local, at #13,716 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Local?
The record of Local's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 18 days 11 hours.
How it is set up
What are the rules and settings on Local?
The name Local carries no gather rate. No group limit is published. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is not active.
Which map does Local run?
Generated by the game, the map on Local is procedural.
Tag guide
Which Rust Charts lists and filters include Local?
The Rust Charts lists that carry Local are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Local mean?
These are the tags Local makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; v2574 (Protocol): Protocol 2574: join only if your game matches that version; cs111282 (Build): This server reports build 111282; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Local?
Press F1 in Rust to open the console and type client.connect 95.24.131.18:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.