Off air · chart position #15,156
Local
Offline 95.24.124.138:28015 checked 12d ago
Players
Local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local online, and how reliable is it?
Right now Local is not running; the last sighting was 12 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 10 October 2026.
Where is Local located?
From Local, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 95.24.124.138:28015.
Which version of Rust does Local run?
Rust network protocol 2574 and build 111282 on Linux is what Local runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local?
Last seen 12 days 22 hours ago, Local is currently offline.
How does Local rank against other Rust servers?
Player hours over the past week put Local at #15,156, among the top 70% of ranked servers.
Wipes and resets
What is the wipe schedule on Local?
Local's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 17 days 18 hours.
Rules and world
What are the rules and settings on Local?
The name Local carries no gather rate. The group limit is not published. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does Local run?
A procedural map, generated by the game, is what Local runs.
Lists and filters
Which Rust Charts lists and filters include Local?
The Rust Charts lists that carry Local are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Local mean?
These are the tags Local makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; v2574 (Protocol): Your game must run protocol 2574 to get in; cs111282 (Build): This server reports build 111282; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Local?
Press F1 in Rust to open the console and type client.connect 95.24.124.138:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.