Rust Charts30,176 playing · live

On air · chart position #4,088

FarmRust Test Server

Online 95.217.145.85:30010 checked 10m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 25
0/ 25
players now
0% full
0
7-day average
peak 3
#4,088
rank
top 18%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

FarmRust Test Server

0on now · 48h peak 1
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:03 UTC2d ago 1 – running 0
Mon 19 Oct, 00:20 UTC10d ago 3 held half 7.6 days 0
Sun 18 Oct, 12:00 UTC10d ago 3 – 0.5 days 0
Fri 16 Oct, 21:14 UTC12d ago 3 – 1.6 days 0
Thu 15 Oct, 20:22 UTC13d ago 3 – 1 days 0
Thu 15 Oct, 12:56 UTC13d ago 3 – 0.3 days 2
Sun 11 Oct, 08:50 UTC17d ago 2 held half 4.2 days 0
Fri 2 Oct, 06:50 UTC26d ago 4 halved by day 6 9.1 days 0
Thu 1 Oct, 18:01 UTC FW27d ago 4 – 0.5 days 1
Thu 1 Oct, 05:52 UTC27d ago 4 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000
From the figures on this page

Quick answers

About the server

Is FarmRust Test Server online, and how reliable is it?

FarmRust Test Server is up as you read this. About 23 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is FarmRust Test Server located?

There's no region listed for FarmRust Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 95.217.145.85:30010 is its address.

Which version of Rust does FarmRust Test Server run?

Rust network protocol 2635 and build 168909 on Linux is the version FarmRust Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does FarmRust Test Server run smoothly?

The 48-hour average was 100 server fps; the lowest point was 95. Buildings, deployables and all the rest of the world came to as many as 148,649 entities. Memory use peaked at 5,539 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is FarmRust Test Server?

On FarmRust Test Server, 0 players are in and 25 slots are the ceiling. Over the last week it averaged 0 players; the high point was 3. 17:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does FarmRust Test Server rank against other Rust servers?

The top 18% of ranked servers includes FarmRust Test Server, at #4,088 on player hours for the last week.

Wipe days

What does wipe day look like on FarmRust Test Server?

Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on FarmRust Test Server?

No next wipe can be predicted for FarmRust Test Server: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 14 hours.

Settings and map

What are the rules and settings on FarmRust Test Server?

No gather rate appears in the name FarmRust Test Server. 50 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does FarmRust Test Server run?

The map on FarmRust Test Server is procedural, size 5,000, seed 720144397, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Tag guide

Who runs FarmRust Test Server?

One operator most likely runs these: FarmRust Test Server and 1 other server we track all publish a farmrust.com hostname.

Which Rust Charts lists and filters include FarmRust Test Server?

These Rust Charts lists include FarmRust Test Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on FarmRust Test Server mean?

These are the tags FarmRust Test Server makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp25 (Max players): 25 slots are available; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join FarmRust Test Server?

Enter client.connect 95.217.145.85:30010 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://discord.com/invite/NJP2dFaB2c for its website.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2635,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp25
Max players 25 slots are available.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.