Off air · chart position #15,967
PROJECT ZERO | Story Co-op Survival
Offline 95.216.93.121:28015 checked 24d ago
Players
PROJECT ZERO | Story Co-op Survival
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PROJECT ZERO | Story Co-op Survival online, and how reliable is it?
You will not get on PROJECT ZERO | Story Co-op Survival just now: it is offline, last seen 24 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is PROJECT ZERO | Story Co-op Survival located?
From PROJECT ZERO | Story Co-op Survival, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 95.216.93.121:28015.
Which version of Rust does PROJECT ZERO | Story Co-op Survival run?
Rust network protocol 2632 and build 162434 on Linux is the version PROJECT ZERO | Story Co-op Survival runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is PROJECT ZERO | Story Co-op Survival?
PROJECT ZERO | Story Co-op Survival shows as offline now, with its last appearance 24 days 12 hours ago.
How does PROJECT ZERO | Story Co-op Survival rank against other Rust servers?
Player hours over the past week put PROJECT ZERO | Story Co-op Survival at #15,967, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on PROJECT ZERO | Story Co-op Survival?
The record of PROJECT ZERO | Story Co-op Survival's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 56 days 13 hours.
How it is set up
What are the rules and settings on PROJECT ZERO | Story Co-op Survival?
The name PROJECT ZERO | Story Co-op Survival carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does PROJECT ZERO | Story Co-op Survival run?
The map on PROJECT ZERO | Story Co-op Survival is procedural, size 3,500, seed 20470317, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include PROJECT ZERO | Story Co-op Survival?
These Rust Charts lists include PROJECT ZERO | Story Co-op Survival: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PROJECT ZERO | Story Co-op Survival mean?
The game's server browser sees these tags from PROJECT ZERO | Story Co-op Survival: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs162434 (Build): This server reports build 162434; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join PROJECT ZERO | Story Co-op Survival?
Enter client.connect 95.216.93.121:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.