Players
ZMADHOUSE PVE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:01 UTC10d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ZMADHOUSE PVE online, and how reliable is it?
You will find ZMADHOUSE PVE online at this moment. Going by the reported uptime, it restarted roughly 6 days 18 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 October 2026.
Where is ZMADHOUSE PVE located?
There's no region listed for ZMADHOUSE PVE. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.216.228.189:7781.
Which version of Rust does ZMADHOUSE PVE run?
The build behind ZMADHOUSE PVE is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does ZMADHOUSE PVE run smoothly?
It averaged 113 server fps over the last 48 hours, with a floor of 90. Buildings, deployables and all the rest of the world came to as many as 76,405 entities. At most it took 5,247 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is ZMADHOUSE PVE?
On ZMADHOUSE PVE, 0 players are in and 70 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 0 players.
How does ZMADHOUSE PVE rank against other Rust servers?
Player hours over the past week put ZMADHOUSE PVE at #10,289, among the top 46% of ranked servers.
Wipe schedule
What does wipe day look like on ZMADHOUSE PVE?
Its recent wipes peaked at an average of 3 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on ZMADHOUSE PVE?
The record of ZMADHOUSE PVE's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 days 11 hours.
Settings and map
What are the rules and settings on ZMADHOUSE PVE?
You will not find a gather rate in the name ZMADHOUSE PVE. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does ZMADHOUSE PVE run?
ZMADHOUSE PVE runs a procedural map of size 3,500 with seed 2147483647, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include ZMADHOUSE PVE?
The Rust Charts lists that carry ZMADHOUSE PVE are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ZMADHOUSE PVE mean?
These are the tags ZMADHOUSE PVE makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp70 (Max players): 70 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ZMADHOUSE PVE?
Press F1 in Rust to open the console and type client.connect 95.216.228.189:7781. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.gameserverapp.com.
