Rust Charts34,587 playing · live

Off air · chart position #15,425

GAMEPLAY-AUDIT-ISOLATED

Offline 95.182.82.154:28715 checked 2d ago

moddedcarbon
Launch Rust and join
0/ ?
players now
0
7-day average
peak –
#15,425
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

GAMEPLAY-AUDIT-ISOLATED

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:49 UTC2d ago 0 – running 0
Mon 19 Oct, 11:05 UTC8d ago 0 – 5.8 days 0
Sat 17 Oct, 14:06 UTC10d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000
From the figures on this page

Quick answers

Host and version

Is GAMEPLAY-AUDIT-ISOLATED online, and how reliable is it?

GAMEPLAY-AUDIT-ISOLATED is down at the moment, having last been seen 2 days 21 hours ago. It stayed up 1% of the last 7 full days, 1 of 168 hours. Its earliest entry with Rust Charts dates from 17 October 2026.

Where is GAMEPLAY-AUDIT-ISOLATED located?

From GAMEPLAY-AUDIT-ISOLATED, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 95.182.82.154:28715 is its address.

Which version of Rust does GAMEPLAY-AUDIT-ISOLATED run?

Rust network protocol 2634 and build 167781 on Windows is the version GAMEPLAY-AUDIT-ISOLATED runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is GAMEPLAY-AUDIT-ISOLATED?

Last seen 2 days 21 hours ago, GAMEPLAY-AUDIT-ISOLATED is currently offline. 0 players was the seven-day average.

How does GAMEPLAY-AUDIT-ISOLATED rank against other Rust servers?

In the seven-day player hours table, GAMEPLAY-AUDIT-ISOLATED is #15,425, inside the top 69% of all ranked servers.

Wipe days

What does wipe day look like on GAMEPLAY-AUDIT-ISOLATED?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on GAMEPLAY-AUDIT-ISOLATED?

The wipes on GAMEPLAY-AUDIT-ISOLATED come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 21 hours.

Rules and world

What are the rules and settings on GAMEPLAY-AUDIT-ISOLATED?

No gather rate appears in the name GAMEPLAY-AUDIT-ISOLATED. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is off: that is Valve's anti-cheat.

Which map does GAMEPLAY-AUDIT-ISOLATED run?

The map on GAMEPLAY-AUDIT-ISOLATED is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include GAMEPLAY-AUDIT-ISOLATED?

These Rust Charts lists include GAMEPLAY-AUDIT-ISOLATED: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on GAMEPLAY-AUDIT-ISOLATED mean?

These are the tags GAMEPLAY-AUDIT-ISOLATED makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join GAMEPLAY-AUDIT-ISOLATED?

Press F1 in Rust to open the console and type client.connect 95.182.82.154:28715. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.