Off air · chart position #16,009
ANCHOR TEST - local stand
Offline 95.105.76.2:28115 checked 25d ago
Players
ANCHOR TEST - local stand
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:28 UTC25d ago | 0 | – | running | 0 |
| Thu 24 Sep, 17:31 UTC34d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ANCHOR TEST - local stand online, and how reliable is it?
You will not get on ANCHOR TEST - local stand just now: it is offline, last seen 25 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is ANCHOR TEST - local stand located?
From ANCHOR TEST - local stand, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.105.76.2:28115.
Which version of Rust does ANCHOR TEST - local stand run?
The build behind ANCHOR TEST - local stand is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is ANCHOR TEST - local stand?
ANCHOR TEST - local stand is offline at the moment; the last sighting was 25 days 2 hours ago.
How does ANCHOR TEST - local stand rank against other Rust servers?
In the seven-day player hours table, ANCHOR TEST - local stand is #16,009, inside the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on ANCHOR TEST - local stand?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 1 hours in.
What is the wipe schedule on ANCHOR TEST - local stand?
Too few wipes on record for ANCHOR TEST - local stand to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on ANCHOR TEST - local stand?
You will not find a gather rate in the name ANCHOR TEST - local stand. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does ANCHOR TEST - local stand run?
Generated by the game, the map on ANCHOR TEST - local stand is procedural.
Tags explained
Which Rust Charts lists and filters include ANCHOR TEST - local stand?
The Rust Charts lists that carry ANCHOR TEST - local stand are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ANCHOR TEST - local stand mean?
These are the tags ANCHOR TEST - local stand makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join ANCHOR TEST - local stand?
Enter client.connect 95.105.76.2:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.