Off air · chart position #15,924
ServerName
Offline 94.77.2.134:28015 checked 34d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 34 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is ServerName located?
There's no region listed for ServerName. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 94.77.2.134:28015.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 34 days 1 hours ago.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #15,924, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on ServerName?
The record of ServerName's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 34 days 7 hours.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Tag guide
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 94.77.2.134:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.