Off air · chart position #14,963
Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 2d ago
Players
Rust Devblog 299 [No-Steam / Oxide]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Devblog 299 [No-Steam / Oxide] online, and how reliable is it?
Rust Devblog 299 [No-Steam / Oxide] is down at the moment, having last been seen 2 days 2 hours ago. It stayed up 2% of the last 2 full days, 1 of 48 hours. Rust Charts has tracked it since 26 October 2026.
Where is Rust Devblog 299 [No-Steam / Oxide] located?
The region code for Rust Devblog 299 [No-Steam / Oxide] is eu2, but no region is given. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.249.148.16:28015 is its address.
Which version of Rust does Rust Devblog 299 [No-Steam / Oxide] run?
Rust network protocol 2594 and build 128111 on Windows is the version Rust Devblog 299 [No-Steam / Oxide] runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] is offline at the moment; the last sighting was 2 days 2 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does Rust Devblog 299 [No-Steam / Oxide] rank against other Rust servers?
Player hours over the past week put Rust Devblog 299 [No-Steam / Oxide] at #14,963, among the top 67% of ranked servers.
Wipe days
What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?
The record of Rust Devblog 299 [No-Steam / Oxide]'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 16 hours.
Rules and world
What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?
No gather rate appears in the name Rust Devblog 299 [No-Steam / Oxide]. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does Rust Devblog 299 [No-Steam / Oxide] run?
The map on Rust Devblog 299 [No-Steam / Oxide] is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Rust Devblog 299 [No-Steam / Oxide]?
These Rust Charts lists include Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?
The game's server browser sees these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2594 (Protocol): Your game must run protocol 2594 to get in; cs128111 (Build): The game build is 128111; ptrak (Networking): RakNet is the network layer here, the game's default; $reu2 (Region code): eu2 is the region code recorded for this server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Devblog 299 [No-Steam / Oxide]?
Press F1 in Rust to open the console and type client.connect 94.249.148.16:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.