Off air · chart position #14,618
test
Offline 94.247.63.145:28015 checked 21d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 21 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is test located?
No region is published by test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.247.63.145:28015.
Which version of Rust does test run?
The build behind test is Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is test?
Last seen 21 days 22 hours ago, test is currently offline.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #14,618, inside the top 65% of all ranked servers.
Wipes and resets
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 23 days 23 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does test run?
The map on test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test?
Press F1 in Rust to open the console and type client.connect 94.247.63.145:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.