Off air · chart position #15,076
Local Test Server
Offline 94.238.178.155:28015 checked 43d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server online, and how reliable is it?
Right now Local Test Server is not running; the last sighting was 43 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 94.238.178.155:28015.
Which version of Rust does Local Test Server run?
The build behind Local Test Server is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Test Server?
Local Test Server is offline at the moment; the last sighting was 43 days 2 hours ago.
How does Local Test Server rank against other Rust servers?
In the seven-day player hours table, Local Test Server is #15,076, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on Local Test Server?
The record of Local Test Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 44 days 3 hours.
Settings and map
What are the rules and settings on Local Test Server?
You will not find a gather rate in the name Local Test Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Local Test Server run?
A procedural map, generated by the game, is what Local Test Server runs.
Lists and filters
Which Rust Charts lists and filters include Local Test Server?
These Rust Charts lists include Local Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser sees these tags from Local Test Server: gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Local Test Server?
The console is behind F1 in Rust: enter client.connect 94.238.178.155:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.