Rust Charts89,289 playing · live

Off air · chart position #15,869

RustDev

Offline 94.229.26.182:28015 checked 18d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,869
rank
top 72%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RustDev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
From the figures on this page

Quick answers

About the server

Is RustDev online, and how reliable is it?

RustDev is down at the moment, having last been seen 18 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.

Where is RustDev located?

There's no region listed for RustDev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.229.26.182:28015 is its address.

Which version of Rust does RustDev run?

The build behind RustDev is Rust network protocol 2362, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is RustDev?

Last seen 18 days ago, RustDev is currently offline.

How does RustDev rank against other Rust servers?

In the seven-day player hours table, RustDev is #15,869, inside the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustDev?

RustDev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 30 days 18 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on RustDev?

No gather rate appears in the name RustDev. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is off.

Which map does RustDev run?

A procedural map, generated by the game, is what RustDev runs.

Tags explained

Which Rust Charts lists and filters include RustDev?

The Rust Charts lists that carry RustDev are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on RustDev mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): The network layer is RakNet, the game's usual one; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags RustDev publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RustDev?

The console is behind F1 in Rust: enter client.connect 94.229.26.182:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
v2362
Protocol Your game must run protocol 2362 to get in.
ptrak
Networking The network layer is RakNet, the game's usual one.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Other

hil2cpp
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.