Off air · chart position #15,869
RustDev
Offline 94.229.26.182:28015 checked 18d ago
Players
RustDev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustDev online, and how reliable is it?
RustDev is down at the moment, having last been seen 18 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.
Where is RustDev located?
There's no region listed for RustDev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.229.26.182:28015 is its address.
Which version of Rust does RustDev run?
The build behind RustDev is Rust network protocol 2362, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is RustDev?
Last seen 18 days ago, RustDev is currently offline.
How does RustDev rank against other Rust servers?
In the seven-day player hours table, RustDev is #15,869, inside the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustDev?
RustDev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 30 days 18 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustDev?
No gather rate appears in the name RustDev. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is off.
Which map does RustDev run?
A procedural map, generated by the game, is what RustDev runs.
Tags explained
Which Rust Charts lists and filters include RustDev?
The Rust Charts lists that carry RustDev are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on RustDev mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): The network layer is RakNet, the game's usual one; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags RustDev publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustDev?
The console is behind F1 in Rust: enter client.connect 94.229.26.182:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.