Rust Charts55,156 playing · live

Off air · chart position #15,344

Rust Devblog Server

Offline 94.229.18.22:28015 checked 4d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Devblog Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
56 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
From the figures on this page

Quick answers

About the server

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is down at the moment, having last been seen 4 days 12 hours ago. It stayed up 0% of the last 3 full days, 0 of 72 hours. Its earliest entry with Rust Charts dates from 24 October 2026.

Where is Rust Devblog Server located?

From Rust Devblog Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 94.229.18.22:28015 is its address.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Rust Devblog Server?

Rust Devblog Server shows as offline now, with its last appearance 4 days 12 hours ago. 0 players was the seven-day average.

How does Rust Devblog Server rank against other Rust servers?

Player hours over the past week put Rust Devblog Server at #15,344, among the top 69% of ranked servers.

Wipes and resets

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 30 days 22 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust Devblog Server?

You will not find a gather rate in the name Rust Devblog Server. There is no published group limit. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is off.

Which map does Rust Devblog Server run?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Lists and filters

Which Rust Charts lists and filters include Rust Devblog Server?

The Rust Charts lists that carry Rust Devblog Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; v2362 (Protocol): The server speaks protocol 2362, so your game needs the same version; ptrak (Networking): The network layer is RakNet, the game's usual one; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags Rust Devblog Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Rust Devblog Server?

Press F1 in Rust to open the console and type client.connect 94.229.18.22:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
v2362
Protocol The server speaks protocol 2362, so your game needs the same version.
ptrak
Networking The network layer is RakNet, the game's usual one.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Other

hil2cpp
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.