Off air · chart position #16,968
Rust Devblog Server
Offline 94.229.18.211:28015 checked 31d ago
Players
Rust Devblog Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server is down at the moment, having last been seen 31 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 27 September 2026.
Where is Rust Devblog Server located?
No region is published by Rust Devblog Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 94.229.18.211:28015.
Which version of Rust does Rust Devblog Server run?
The build behind Rust Devblog Server is Rust network protocol 2362, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Rust Devblog Server?
Last seen 31 days 2 hours ago, Rust Devblog Server is currently offline.
How does Rust Devblog Server rank against other Rust servers?
Player hours over the past week put Rust Devblog Server at #16,968, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on Rust Devblog Server?
Too few wipes on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 36 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Rust Devblog Server?
The name Rust Devblog Server carries no gather rate. The group limit is not published. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is not active.
Which map does Rust Devblog Server run?
Generated by the game, the map on Rust Devblog Server is procedural.
Tag guide
Which Rust Charts lists and filters include Rust Devblog Server?
The Rust Charts lists that carry Rust Devblog Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
These are the tags Rust Devblog Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; v2362 (Protocol): The server speaks protocol 2362, so your game needs the same version; ptrak (Networking): The network layer is RakNet, the game's usual one; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Rust Devblog Server?
Enter client.connect 94.229.18.211:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.