Rust Charts103,751 playing · live

Off air · chart position #15,982

Rust Devblog Server

Offline 94.229.18.118:28015 checked 34d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,982
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Devblog Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
226 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350
From the figures on this page

Quick answers

Server details

Is Rust Devblog Server online, and how reliable is it?

You will not get on Rust Devblog Server just now: it is offline, last seen 34 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 24 September 2026.

Where is Rust Devblog Server located?

From Rust Devblog Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 94.229.18.118:28015 is its address.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Rust Devblog Server?

Last seen 34 days 22 hours ago, Rust Devblog Server is currently offline.

How does Rust Devblog Server rank against other Rust servers?

In the seven-day player hours table, Rust Devblog Server is #15,982, inside the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Too few wipes on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 36 days 23 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name Rust Devblog Server. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Rust Devblog Server run?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Tags explained

Which Rust Charts lists and filters include Rust Devblog Server?

The Rust Charts lists that carry Rust Devblog Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

These are the tags Rust Devblog Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; v2362 (Protocol): Protocol 2362: join only if your game matches that version; ptrak (Networking): RakNet handles the network, as standard for the game; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Rust Devblog Server?

Enter client.connect 94.229.18.118:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
v2362
Protocol Protocol 2362: join only if your game matches that version.
ptrak
Networking RakNet handles the network, as standard for the game.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Other

hil2cpp
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.