Rust Charts74,965 playing · live

Off air · chart position #15,323

Rust Devblog Server

Offline 94.229.17.158:28015 checked 7d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Devblog Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700
From the figures on this page

Quick answers

Server details

Is Rust Devblog Server online, and how reliable is it?

You will not get on Rust Devblog Server just now: it is offline, last seen 7 days 17 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 21 October 2026.

Where is Rust Devblog Server located?

From Rust Devblog Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 94.229.17.158:28015 is its address.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Rust Devblog Server?

Rust Devblog Server is offline at the moment; the last sighting was 7 days 17 hours ago.

How does Rust Devblog Server rank against other Rust servers?

In the seven-day player hours table, Rust Devblog Server is #15,323, inside the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 31 days 13 hours.

Settings and map

What are the rules and settings on Rust Devblog Server?

You will not find a gather rate in the name Rust Devblog Server. The group limit is not published. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is off: that is Valve's anti-cheat.

Which map does Rust Devblog Server run?

The map on Rust Devblog Server is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Rust Devblog Server?

The Rust Charts lists that carry Rust Devblog Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser sees these tags from Rust Devblog Server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; v2362 (Protocol): The server speaks protocol 2362, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, the game's default; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Rust Devblog Server?

The console is behind F1 in Rust: enter client.connect 94.229.17.158:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
v2362
Protocol The server speaks protocol 2362, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, the game's default.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Other

hil2cpp
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.